package base.flowGallery {
	import flash.display.Sprite;

	public class Item extends Sprite{
		
		private var _selected: Boolean = false
		private var _t: Number;
		
		public function Item($pos): void {
			_pos = $pos;
		}
		
		public function get selected():Boolean { return _selected; }
		
		public function set selected(value:Boolean): void {
			_selected = value;
			select()
		}
		
		public function get t(): Number {
			return _t;
		}
		
		public function set t(value: Number): void {
			_t = value;
		}
		
		protected function select(): void {
			
		}
		
	}

}